![]() ![]() This change would ultimately be a formula that each and every Wipeout game would use going forward. Make your way to the Phantom speed class and absorbing your weapons at the right time can be the difference between you winning a race or blowing up your ship – it’s that big a change. Picked up an item you don’t want? Absorb it. It’s now up to you to be strategic and absorb your weapons that convert into shield energy. Unlike prior Wipeout titles, you aren’t on the lookout for pit lanes to replenish your shield. The usual suspects return in the form of missiles, autopilot, turbo, mines, bomb, rockets, plasma, disruption bolt and quake, but the big change comes in the form your shield. As always weapons play a big part in the game. In total there are eight teams (Feisar, Auricom, Qirex, AG Systems, Piranha, Assegai, Triakis and Harimau) each with its own unique speed, handling, shield and thrust. This time you will be racing to win the FX300 anti-gravity racing league. Wipeout Pure released as a launch title back in 2005 and is set 100 years after what was considered the best game in the series (up to that point), Wipeout 2097 on the PS1. Wipeout Pure was the first on-the-go title for the series, and boy, did it deliver. When the PSP launched the futuristic racing gods smiled upon fans as we received not only one, but two games for the handheld that could. There is a strong heritage of Wipeout games on each and every PlayStation format that has been released to date. ![]()
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